Trait std::ops::Div
pub trait Div<Rhs = Self> { type Output; fn div(self, rhs: Rhs) -> Self::Output; }
The division operator /
.
Note that Rhs
is Self
by default, but this is not mandatory.
Examples
Div
idable rational numbers
use std::ops::Div; // By the fundamental theorem of arithmetic, rational numbers in lowest // terms are unique. So, by keeping `Rational`s in reduced form, we can // derive `Eq` and `PartialEq`. #[derive(Debug, Eq, PartialEq)] struct Rational { numerator: usize, denominator: usize, } impl Rational { fn new(numerator: usize, denominator: usize) -> Self { if denominator == 0 { panic!("Zero is an invalid denominator!"); } // Reduce to lowest terms by dividing by the greatest common // divisor. let gcd = gcd(numerator, denominator); Self { numerator: numerator / gcd, denominator: denominator / gcd, } } } impl Div for Rational { // The division of rational numbers is a closed operation. type Output = Self; fn div(self, rhs: Self) -> Self::Output { if rhs.numerator == 0 { panic!("Cannot divide by zero-valued `Rational`!"); } let numerator = self.numerator * rhs.denominator; let denominator = self.denominator * rhs.numerator; Self::new(numerator, denominator) } } // Euclid's two-thousand-year-old algorithm for finding the greatest common // divisor. fn gcd(x: usize, y: usize) -> usize { let mut x = x; let mut y = y; while y != 0 { let t = y; y = x % y; x = t; } x } assert_eq!(Rational::new(1, 2), Rational::new(2, 4)); assert_eq!(Rational::new(1, 2) / Rational::new(3, 4), Rational::new(2, 3));
Dividing vectors by scalars as in linear algebra
use std::ops::Div; struct Scalar { value: f32 } #[derive(Debug, PartialEq)] struct Vector { value: Vec<f32> } impl Div<Scalar> for Vector { type Output = Self; fn div(self, rhs: Scalar) -> Self::Output { Self { value: self.value.iter().map(|v| v / rhs.value).collect() } } } let scalar = Scalar { value: 2f32 }; let vector = Vector { value: vec![2f32, 4f32, 6f32] }; assert_eq!(vector / scalar, Vector { value: vec![1f32, 2f32, 3f32] });
Associated Types
type Output
The resulting type after applying the /
operator.
Required methods
fn div(self, rhs: Rhs) -> Self::Output
Performs the /
operation.
Example
assert_eq!(12 / 2, 6);
Implementors
impl Div<f32> for f32
type Output = f32
impl Div<f64> for f64
type Output = f64
impl Div<i8> for i8
This operation rounds towards zero, truncating any fractional part of the exact result.
Panics
This operation will panic if other == 0
or the division results in overflow.
type Output = i8
impl Div<i16> for i16
This operation rounds towards zero, truncating any fractional part of the exact result.
Panics
This operation will panic if other == 0
or the division results in overflow.
type Output = i16
impl Div<i32> for i32
This operation rounds towards zero, truncating any fractional part of the exact result.
Panics
This operation will panic if other == 0
or the division results in overflow.
type Output = i32
impl Div<i64> for i64
This operation rounds towards zero, truncating any fractional part of the exact result.
Panics
This operation will panic if other == 0
or the division results in overflow.
type Output = i64
impl Div<i128> for i128
This operation rounds towards zero, truncating any fractional part of the exact result.
Panics
This operation will panic if other == 0
or the division results in overflow.
type Output = i128
impl Div<isize> for isize
This operation rounds towards zero, truncating any fractional part of the exact result.
Panics
This operation will panic if other == 0
or the division results in overflow.
type Output = isize
impl Div<u8> for u8
This operation rounds towards zero, truncating any fractional part of the exact result.
Panics
This operation will panic if other == 0
.
type Output = u8
impl Div<u16> for u16
This operation rounds towards zero, truncating any fractional part of the exact result.
Panics
This operation will panic if other == 0
.
type Output = u16
impl Div<u32> for u32
This operation rounds towards zero, truncating any fractional part of the exact result.
Panics
This operation will panic if other == 0
.
type Output = u32
impl Div<u32> for Duration
type Output = Duration
impl Div<u64> for u64
This operation rounds towards zero, truncating any fractional part of the exact result.
Panics
This operation will panic if other == 0
.
type Output = u64
impl Div<u128> for u128
This operation rounds towards zero, truncating any fractional part of the exact result.
Panics
This operation will panic if other == 0
.
type Output = u128
impl Div<usize> for usize
This operation rounds towards zero, truncating any fractional part of the exact result.
Panics
This operation will panic if other == 0
.
type Output = usize
impl Div<NonZeroU8> for u8
type Output = u8
impl Div<NonZeroU16> for u16
type Output = u16
impl Div<NonZeroU32> for u32
type Output = u32
impl Div<NonZeroU64> for u64
type Output = u64
impl Div<NonZeroU128> for u128
type Output = u128
impl Div<NonZeroUsize> for usize
type Output = usize
impl Div<Saturating<i8>> for Saturating<i8>
Examples
Basic usage:
#![feature(saturating_int_impl, saturating_div)] use std::num::Saturating; assert_eq!(Saturating(2i8), Saturating(5i8) / Saturating(2)); assert_eq!(Saturating(i8::MAX), Saturating(i8::MAX) / Saturating(1)); assert_eq!(Saturating(i8::MIN), Saturating(i8::MIN) / Saturating(1));
#![feature(saturating_int_impl, saturating_div)] use std::num::Saturating; let _ = Saturating(0i8) / Saturating(0);
type Output = Saturating<i8>
impl Div<Saturating<i16>> for Saturating<i16>
Examples
Basic usage:
#![feature(saturating_int_impl, saturating_div)] use std::num::Saturating; assert_eq!(Saturating(2i16), Saturating(5i16) / Saturating(2)); assert_eq!(Saturating(i16::MAX), Saturating(i16::MAX) / Saturating(1)); assert_eq!(Saturating(i16::MIN), Saturating(i16::MIN) / Saturating(1));
#![feature(saturating_int_impl, saturating_div)] use std::num::Saturating; let _ = Saturating(0i16) / Saturating(0);
type Output = Saturating<i16>
impl Div<Saturating<i32>> for Saturating<i32>
Examples
Basic usage:
#![feature(saturating_int_impl, saturating_div)] use std::num::Saturating; assert_eq!(Saturating(2i32), Saturating(5i32) / Saturating(2)); assert_eq!(Saturating(i32::MAX), Saturating(i32::MAX) / Saturating(1)); assert_eq!(Saturating(i32::MIN), Saturating(i32::MIN) / Saturating(1));
#![feature(saturating_int_impl, saturating_div)] use std::num::Saturating; let _ = Saturating(0i32) / Saturating(0);
type Output = Saturating<i32>
impl Div<Saturating<i64>> for Saturating<i64>
Examples
Basic usage:
#![feature(saturating_int_impl, saturating_div)] use std::num::Saturating; assert_eq!(Saturating(2i64), Saturating(5i64) / Saturating(2)); assert_eq!(Saturating(i64::MAX), Saturating(i64::MAX) / Saturating(1)); assert_eq!(Saturating(i64::MIN), Saturating(i64::MIN) / Saturating(1));
#![feature(saturating_int_impl, saturating_div)] use std::num::Saturating; let _ = Saturating(0i64) / Saturating(0);
type Output = Saturating<i64>
impl Div<Saturating<i128>> for Saturating<i128>
Examples
Basic usage:
#![feature(saturating_int_impl, saturating_div)] use std::num::Saturating; assert_eq!(Saturating(2i128), Saturating(5i128) / Saturating(2)); assert_eq!(Saturating(i128::MAX), Saturating(i128::MAX) / Saturating(1)); assert_eq!(Saturating(i128::MIN), Saturating(i128::MIN) / Saturating(1));
#![feature(saturating_int_impl, saturating_div)] use std::num::Saturating; let _ = Saturating(0i128) / Saturating(0);
type Output = Saturating<i128>
impl Div<Saturating<isize>> for Saturating<isize>
Examples
Basic usage:
#![feature(saturating_int_impl, saturating_div)] use std::num::Saturating; assert_eq!(Saturating(2isize), Saturating(5isize) / Saturating(2)); assert_eq!(Saturating(isize::MAX), Saturating(isize::MAX) / Saturating(1)); assert_eq!(Saturating(isize::MIN), Saturating(isize::MIN) / Saturating(1));
#![feature(saturating_int_impl, saturating_div)] use std::num::Saturating; let _ = Saturating(0isize) / Saturating(0);
type Output = Saturating<isize>
impl Div<Saturating<u8>> for Saturating<u8>
Examples
Basic usage:
#![feature(saturating_int_impl, saturating_div)] use std::num::Saturating; assert_eq!(Saturating(2u8), Saturating(5u8) / Saturating(2)); assert_eq!(Saturating(u8::MAX), Saturating(u8::MAX) / Saturating(1)); assert_eq!(Saturating(u8::MIN), Saturating(u8::MIN) / Saturating(1));
#![feature(saturating_int_impl, saturating_div)] use std::num::Saturating; let _ = Saturating(0u8) / Saturating(0);
type Output = Saturating<u8>
impl Div<Saturating<u16>> for Saturating<u16>
Examples
Basic usage:
#![feature(saturating_int_impl, saturating_div)] use std::num::Saturating; assert_eq!(Saturating(2u16), Saturating(5u16) / Saturating(2)); assert_eq!(Saturating(u16::MAX), Saturating(u16::MAX) / Saturating(1)); assert_eq!(Saturating(u16::MIN), Saturating(u16::MIN) / Saturating(1));
#![feature(saturating_int_impl, saturating_div)] use std::num::Saturating; let _ = Saturating(0u16) / Saturating(0);
type Output = Saturating<u16>
impl Div<Saturating<u32>> for Saturating<u32>
Examples
Basic usage:
#![feature(saturating_int_impl, saturating_div)] use std::num::Saturating; assert_eq!(Saturating(2u32), Saturating(5u32) / Saturating(2)); assert_eq!(Saturating(u32::MAX), Saturating(u32::MAX) / Saturating(1)); assert_eq!(Saturating(u32::MIN), Saturating(u32::MIN) / Saturating(1));
#![feature(saturating_int_impl, saturating_div)] use std::num::Saturating; let _ = Saturating(0u32) / Saturating(0);
type Output = Saturating<u32>
impl Div<Saturating<u64>> for Saturating<u64>
Examples
Basic usage:
#![feature(saturating_int_impl, saturating_div)] use std::num::Saturating; assert_eq!(Saturating(2u64), Saturating(5u64) / Saturating(2)); assert_eq!(Saturating(u64::MAX), Saturating(u64::MAX) / Saturating(1)); assert_eq!(Saturating(u64::MIN), Saturating(u64::MIN) / Saturating(1));
#![feature(saturating_int_impl, saturating_div)] use std::num::Saturating; let _ = Saturating(0u64) / Saturating(0);
type Output = Saturating<u64>
impl Div<Saturating<u128>> for Saturating<u128>
Examples
Basic usage:
#![feature(saturating_int_impl, saturating_div)] use std::num::Saturating; assert_eq!(Saturating(2u128), Saturating(5u128) / Saturating(2)); assert_eq!(Saturating(u128::MAX), Saturating(u128::MAX) / Saturating(1)); assert_eq!(Saturating(u128::MIN), Saturating(u128::MIN) / Saturating(1));
#![feature(saturating_int_impl, saturating_div)] use std::num::Saturating; let _ = Saturating(0u128) / Saturating(0);
type Output = Saturating<u128>
impl Div<Saturating<usize>> for Saturating<usize>
Examples
Basic usage:
#![feature(saturating_int_impl, saturating_div)] use std::num::Saturating; assert_eq!(Saturating(2usize), Saturating(5usize) / Saturating(2)); assert_eq!(Saturating(usize::MAX), Saturating(usize::MAX) / Saturating(1)); assert_eq!(Saturating(usize::MIN), Saturating(usize::MIN) / Saturating(1));
#![feature(saturating_int_impl, saturating_div)] use std::num::Saturating; let _ = Saturating(0usize) / Saturating(0);
type Output = Saturating<usize>
impl Div<Wrapping<i8>> for Wrapping<i8>
type Output = Wrapping<i8>
impl Div<Wrapping<i16>> for Wrapping<i16>
type Output = Wrapping<i16>
impl Div<Wrapping<i32>> for Wrapping<i32>
type Output = Wrapping<i32>
impl Div<Wrapping<i64>> for Wrapping<i64>
type Output = Wrapping<i64>
impl Div<Wrapping<i128>> for Wrapping<i128>
type Output = Wrapping<i128>
impl Div<Wrapping<isize>> for Wrapping<isize>
type Output = Wrapping<isize>
impl Div<Wrapping<u8>> for Wrapping<u8>
type Output = Wrapping<u8>
impl Div<Wrapping<u16>> for Wrapping<u16>
type Output = Wrapping<u16>
impl Div<Wrapping<u32>> for Wrapping<u32>
type Output = Wrapping<u32>
impl Div<Wrapping<u64>> for Wrapping<u64>
type Output = Wrapping<u64>
impl Div<Wrapping<u128>> for Wrapping<u128>
type Output = Wrapping<u128>
impl Div<Wrapping<usize>> for Wrapping<usize>
type Output = Wrapping<usize>
impl<'_> Div<&'_ f32> for f32
type Output = <f32 as Div<f32>>::Output
impl<'_> Div<&'_ f64> for f64
type Output = <f64 as Div<f64>>::Output
impl<'_> Div<&'_ i8> for i8
type Output = <i8 as Div<i8>>::Output
impl<'_> Div<&'_ i16> for i16
type Output = <i16 as Div<i16>>::Output
impl<'_> Div<&'_ i32> for i32
type Output = <i32 as Div<i32>>::Output
impl<'_> Div<&'_ i64> for i64
type Output = <i64 as Div<i64>>::Output
impl<'_> Div<&'_ i128> for i128
type Output = <i128 as Div<i128>>::Output
impl<'_> Div<&'_ isize> for isize
type Output = <isize as Div<isize>>::Output
impl<'_> Div<&'_ u8> for u8
type Output = <u8 as Div<u8>>::Output
impl<'_> Div<&'_ u16> for u16
type Output = <u16 as Div<u16>>::Output
impl<'_> Div<&'_ u32> for u32
type Output = <u32 as Div<u32>>::Output
impl<'_> Div<&'_ u64> for u64
type Output = <u64 as Div<u64>>::Output
impl<'_> Div<&'_ u128> for u128
type Output = <u128 as Div<u128>>::Output
impl<'_> Div<&'_ usize> for usize
type Output = <usize as Div<usize>>::Output
impl<'_> Div<&'_ Saturating<i8>> for Saturating<i8>
type Output = <Saturating<i8> as Div<Saturating<i8>>>::Output
impl<'_> Div<&'_ Saturating<i16>> for Saturating<i16>
type Output = <Saturating<i16> as Div<Saturating<i16>>>::Output
impl<'_> Div<&'_ Saturating<i32>> for Saturating<i32>
type Output = <Saturating<i32> as Div<Saturating<i32>>>::Output
impl<'_> Div<&'_ Saturating<i64>> for Saturating<i64>
type Output = <Saturating<i64> as Div<Saturating<i64>>>::Output
impl<'_> Div<&'_ Saturating<i128>> for Saturating<i128>
type Output = <Saturating<i128> as Div<Saturating<i128>>>::Output
impl<'_> Div<&'_ Saturating<isize>> for Saturating<isize>
type Output = <Saturating<isize> as Div<Saturating<isize>>>::Output
impl<'_> Div<&'_ Saturating<u8>> for Saturating<u8>
type Output = <Saturating<u8> as Div<Saturating<u8>>>::Output
impl<'_> Div<&'_ Saturating<u16>> for Saturating<u16>
type Output = <Saturating<u16> as Div<Saturating<u16>>>::Output
impl<'_> Div<&'_ Saturating<u32>> for Saturating<u32>
type Output = <Saturating<u32> as Div<Saturating<u32>>>::Output
impl<'_> Div<&'_ Saturating<u64>> for Saturating<u64>
type Output = <Saturating<u64> as Div<Saturating<u64>>>::Output
impl<'_> Div<&'_ Saturating<u128>> for Saturating<u128>
type Output = <Saturating<u128> as Div<Saturating<u128>>>::Output
impl<'_> Div<&'_ Saturating<usize>> for Saturating<usize>
type Output = <Saturating<usize> as Div<Saturating<usize>>>::Output
impl<'_> Div<&'_ Wrapping<i8>> for Wrapping<i8>
type Output = <Wrapping<i8> as Div<Wrapping<i8>>>::Output
impl<'_> Div<&'_ Wrapping<i16>> for Wrapping<i16>
type Output = <Wrapping<i16> as Div<Wrapping<i16>>>::Output
impl<'_> Div<&'_ Wrapping<i32>> for Wrapping<i32>
type Output = <Wrapping<i32> as Div<Wrapping<i32>>>::Output
impl<'_> Div<&'_ Wrapping<i64>> for Wrapping<i64>
type Output = <Wrapping<i64> as Div<Wrapping<i64>>>::Output
impl<'_> Div<&'_ Wrapping<i128>> for Wrapping<i128>
type Output = <Wrapping<i128> as Div<Wrapping<i128>>>::Output
impl<'_> Div<&'_ Wrapping<isize>> for Wrapping<isize>
type Output = <Wrapping<isize> as Div<Wrapping<isize>>>::Output
impl<'_> Div<&'_ Wrapping<u8>> for Wrapping<u8>
type Output = <Wrapping<u8> as Div<Wrapping<u8>>>::Output
impl<'_> Div<&'_ Wrapping<u16>> for Wrapping<u16>
type Output = <Wrapping<u16> as Div<Wrapping<u16>>>::Output
impl<'_> Div<&'_ Wrapping<u32>> for Wrapping<u32>
type Output = <Wrapping<u32> as Div<Wrapping<u32>>>::Output
impl<'_> Div<&'_ Wrapping<u64>> for Wrapping<u64>
type Output = <Wrapping<u64> as Div<Wrapping<u64>>>::Output
impl<'_> Div<&'_ Wrapping<u128>> for Wrapping<u128>
type Output = <Wrapping<u128> as Div<Wrapping<u128>>>::Output
impl<'_> Div<&'_ Wrapping<usize>> for Wrapping<usize>
type Output = <Wrapping<usize> as Div<Wrapping<usize>>>::Output
impl<'_, '_> Div<&'_ f32> for &'_ f32
type Output = <f32 as Div<f32>>::Output
impl<'_, '_> Div<&'_ f64> for &'_ f64
type Output = <f64 as Div<f64>>::Output
impl<'_, '_> Div<&'_ i8> for &'_ i8
type Output = <i8 as Div<i8>>::Output
impl<'_, '_> Div<&'_ i16> for &'_ i16
type Output = <i16 as Div<i16>>::Output
impl<'_, '_> Div<&'_ i32> for &'_ i32
type Output = <i32 as Div<i32>>::Output
impl<'_, '_> Div<&'_ i64> for &'_ i64
type Output = <i64 as Div<i64>>::Output
impl<'_, '_> Div<&'_ i128> for &'_ i128
type Output = <i128 as Div<i128>>::Output
impl<'_, '_> Div<&'_ isize> for &'_ isize
type Output = <isize as Div<isize>>::Output
impl<'_, '_> Div<&'_ u8> for &'_ u8
type Output = <u8 as Div<u8>>::Output
impl<'_, '_> Div<&'_ u16> for &'_ u16
type Output = <u16 as Div<u16>>::Output
impl<'_, '_> Div<&'_ u32> for &'_ u32
type Output = <u32 as Div<u32>>::Output
impl<'_, '_> Div<&'_ u64> for &'_ u64
type Output = <u64 as Div<u64>>::Output
impl<'_, '_> Div<&'_ u128> for &'_ u128
type Output = <u128 as Div<u128>>::Output
impl<'_, '_> Div<&'_ usize> for &'_ usize
type Output = <usize as Div<usize>>::Output
impl<'_, '_> Div<&'_ Saturating<i8>> for &'_ Saturating<i8>
type Output = <Saturating<i8> as Div<Saturating<i8>>>::Output
impl<'_, '_> Div<&'_ Saturating<i16>> for &'_ Saturating<i16>
type Output = <Saturating<i16> as Div<Saturating<i16>>>::Output
impl<'_, '_> Div<&'_ Saturating<i32>> for &'_ Saturating<i32>
type Output = <Saturating<i32> as Div<Saturating<i32>>>::Output
impl<'_, '_> Div<&'_ Saturating<i64>> for &'_ Saturating<i64>
type Output = <Saturating<i64> as Div<Saturating<i64>>>::Output
impl<'_, '_> Div<&'_ Saturating<i128>> for &'_ Saturating<i128>
type Output = <Saturating<i128> as Div<Saturating<i128>>>::Output
impl<'_, '_> Div<&'_ Saturating<isize>> for &'_ Saturating<isize>
type Output = <Saturating<isize> as Div<Saturating<isize>>>::Output
impl<'_, '_> Div<&'_ Saturating<u8>> for &'_ Saturating<u8>
type Output = <Saturating<u8> as Div<Saturating<u8>>>::Output
impl<'_, '_> Div<&'_ Saturating<u16>> for &'_ Saturating<u16>
type Output = <Saturating<u16> as Div<Saturating<u16>>>::Output
impl<'_, '_> Div<&'_ Saturating<u32>> for &'_ Saturating<u32>
type Output = <Saturating<u32> as Div<Saturating<u32>>>::Output
impl<'_, '_> Div<&'_ Saturating<u64>> for &'_ Saturating<u64>
type Output = <Saturating<u64> as Div<Saturating<u64>>>::Output
impl<'_, '_> Div<&'_ Saturating<u128>> for &'_ Saturating<u128>
type Output = <Saturating<u128> as Div<Saturating<u128>>>::Output
impl<'_, '_> Div<&'_ Saturating<usize>> for &'_ Saturating<usize>
type Output = <Saturating<usize> as Div<Saturating<usize>>>::Output
impl<'_, '_> Div<&'_ Wrapping<i8>> for &'_ Wrapping<i8>
type Output = <Wrapping<i8> as Div<Wrapping<i8>>>::Output
impl<'_, '_> Div<&'_ Wrapping<i16>> for &'_ Wrapping<i16>
type Output = <Wrapping<i16> as Div<Wrapping<i16>>>::Output
impl<'_, '_> Div<&'_ Wrapping<i32>> for &'_ Wrapping<i32>
type Output = <Wrapping<i32> as Div<Wrapping<i32>>>::Output
impl<'_, '_> Div<&'_ Wrapping<i64>> for &'_ Wrapping<i64>
type Output = <Wrapping<i64> as Div<Wrapping<i64>>>::Output
impl<'_, '_> Div<&'_ Wrapping<i128>> for &'_ Wrapping<i128>
type Output = <Wrapping<i128> as Div<Wrapping<i128>>>::Output
impl<'_, '_> Div<&'_ Wrapping<isize>> for &'_ Wrapping<isize>
type Output = <Wrapping<isize> as Div<Wrapping<isize>>>::Output
impl<'_, '_> Div<&'_ Wrapping<u8>> for &'_ Wrapping<u8>
type Output = <Wrapping<u8> as Div<Wrapping<u8>>>::Output
impl<'_, '_> Div<&'_ Wrapping<u16>> for &'_ Wrapping<u16>
type Output = <Wrapping<u16> as Div<Wrapping<u16>>>::Output
impl<'_, '_> Div<&'_ Wrapping<u32>> for &'_ Wrapping<u32>
type Output = <Wrapping<u32> as Div<Wrapping<u32>>>::Output
impl<'_, '_> Div<&'_ Wrapping<u64>> for &'_ Wrapping<u64>
type Output = <Wrapping<u64> as Div<Wrapping<u64>>>::Output
impl<'_, '_> Div<&'_ Wrapping<u128>> for &'_ Wrapping<u128>
type Output = <Wrapping<u128> as Div<Wrapping<u128>>>::Output
impl<'_, '_> Div<&'_ Wrapping<usize>> for &'_ Wrapping<usize>
type Output = <Wrapping<usize> as Div<Wrapping<usize>>>::Output
impl<'a> Div<f32> for &'a f32
type Output = <f32 as Div<f32>>::Output
impl<'a> Div<f64> for &'a f64
type Output = <f64 as Div<f64>>::Output
impl<'a> Div<i8> for &'a i8
type Output = <i8 as Div<i8>>::Output
impl<'a> Div<i16> for &'a i16
type Output = <i16 as Div<i16>>::Output
impl<'a> Div<i32> for &'a i32
type Output = <i32 as Div<i32>>::Output
impl<'a> Div<i64> for &'a i64
type Output = <i64 as Div<i64>>::Output
impl<'a> Div<i128> for &'a i128
type Output = <i128 as Div<i128>>::Output
impl<'a> Div<isize> for &'a isize
type Output = <isize as Div<isize>>::Output
impl<'a> Div<u8> for &'a u8
type Output = <u8 as Div<u8>>::Output
impl<'a> Div<u16> for &'a u16
type Output = <u16 as Div<u16>>::Output
impl<'a> Div<u32> for &'a u32
type Output = <u32 as Div<u32>>::Output
impl<'a> Div<u64> for &'a u64
type Output = <u64 as Div<u64>>::Output
impl<'a> Div<u128> for &'a u128
type Output = <u128 as Div<u128>>::Output
impl<'a> Div<usize> for &'a usize
type Output = <usize as Div<usize>>::Output
impl<'a> Div<Saturating<i8>> for &'a Saturating<i8>
type Output = <Saturating<i8> as Div<Saturating<i8>>>::Output
impl<'a> Div<Saturating<i16>> for &'a Saturating<i16>
type Output = <Saturating<i16> as Div<Saturating<i16>>>::Output
impl<'a> Div<Saturating<i32>> for &'a Saturating<i32>
type Output = <Saturating<i32> as Div<Saturating<i32>>>::Output
impl<'a> Div<Saturating<i64>> for &'a Saturating<i64>
type Output = <Saturating<i64> as Div<Saturating<i64>>>::Output
impl<'a> Div<Saturating<i128>> for &'a Saturating<i128>
type Output = <Saturating<i128> as Div<Saturating<i128>>>::Output
impl<'a> Div<Saturating<isize>> for &'a Saturating<isize>
type Output = <Saturating<isize> as Div<Saturating<isize>>>::Output
impl<'a> Div<Saturating<u8>> for &'a Saturating<u8>
type Output = <Saturating<u8> as Div<Saturating<u8>>>::Output
impl<'a> Div<Saturating<u16>> for &'a Saturating<u16>
type Output = <Saturating<u16> as Div<Saturating<u16>>>::Output
impl<'a> Div<Saturating<u32>> for &'a Saturating<u32>
type Output = <Saturating<u32> as Div<Saturating<u32>>>::Output
impl<'a> Div<Saturating<u64>> for &'a Saturating<u64>
type Output = <Saturating<u64> as Div<Saturating<u64>>>::Output
impl<'a> Div<Saturating<u128>> for &'a Saturating<u128>
type Output = <Saturating<u128> as Div<Saturating<u128>>>::Output
impl<'a> Div<Saturating<usize>> for &'a Saturating<usize>
type Output = <Saturating<usize> as Div<Saturating<usize>>>::Output
impl<'a> Div<Wrapping<i8>> for &'a Wrapping<i8>
type Output = <Wrapping<i8> as Div<Wrapping<i8>>>::Output
impl<'a> Div<Wrapping<i16>> for &'a Wrapping<i16>
type Output = <Wrapping<i16> as Div<Wrapping<i16>>>::Output
impl<'a> Div<Wrapping<i32>> for &'a Wrapping<i32>
type Output = <Wrapping<i32> as Div<Wrapping<i32>>>::Output
impl<'a> Div<Wrapping<i64>> for &'a Wrapping<i64>
type Output = <Wrapping<i64> as Div<Wrapping<i64>>>::Output
impl<'a> Div<Wrapping<i128>> for &'a Wrapping<i128>
type Output = <Wrapping<i128> as Div<Wrapping<i128>>>::Output
impl<'a> Div<Wrapping<isize>> for &'a Wrapping<isize>
type Output = <Wrapping<isize> as Div<Wrapping<isize>>>::Output
impl<'a> Div<Wrapping<u8>> for &'a Wrapping<u8>
type Output = <Wrapping<u8> as Div<Wrapping<u8>>>::Output
impl<'a> Div<Wrapping<u16>> for &'a Wrapping<u16>
type Output = <Wrapping<u16> as Div<Wrapping<u16>>>::Output
impl<'a> Div<Wrapping<u32>> for &'a Wrapping<u32>
type Output = <Wrapping<u32> as Div<Wrapping<u32>>>::Output
impl<'a> Div<Wrapping<u64>> for &'a Wrapping<u64>
type Output = <Wrapping<u64> as Div<Wrapping<u64>>>::Output
impl<'a> Div<Wrapping<u128>> for &'a Wrapping<u128>
type Output = <Wrapping<u128> as Div<Wrapping<u128>>>::Output
impl<'a> Div<Wrapping<usize>> for &'a Wrapping<usize>
type Output = <Wrapping<usize> as Div<Wrapping<usize>>>::Output
© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/ops/trait.Div.html