Class: Phaser.Component.Delta
Constructor
new Delta()
The Delta component provides access to delta values between the Game Objects current and previous position.
- Source code: gameobjects/components/Delta.js (Line 12)
Public Properties
- Source code: gameobjects/components/Delta.js (Line 24)
- Source code: gameobjects/components/Delta.js (Line 42)
- Source code: gameobjects/components/Delta.js (Line 58)
[readonly] deltaX : number
Returns the delta x value. The difference between world.x now and in the previous frame.
The value will be positive if the Game Object has moved to the right or negative if to the left.
[readonly] deltaY : number
Returns the delta y value. The difference between world.y now and in the previous frame.
The value will be positive if the Game Object has moved down or negative if up.
[readonly] deltaZ : number
Returns the delta z value. The difference between rotation now and in the previous frame. The delta value.
© 2016 Richard Davey, Photon Storm Ltd.
Licensed under the MIT License.
http://phaser.io/docs/2.6.2/Phaser.Component.Delta.html