QChannelMapping Class

class Qt3DAnimation::QChannelMapping

Allows to map the channels within the clip onto properties of objects in the application. More...

Header: #include <QChannelMapping>
CMake: find_package(Qt6 COMPONENTS 3danimation REQUIRED) target_link_libraries(mytarget PRIVATE Qt6::3danimation)
qmake: QT += 3danimation
Inherits: Qt3DAnimation::QAbstractChannelMapping

Public Functions

QString channelName() const
QString property() const
Qt3DCore::QNode * target() const

Public Slots

void setChannelName(const QString &channelName)
void setProperty(const QString &property)
void setTarget(Qt3DCore::QNode *target)

Signals

void channelNameChanged(QString channelName)
void propertyChanged(QString property)
void targetChanged(Qt3DCore::QNode *target)

Detailed Description

© The Qt Company Ltd
Licensed under the GNU Free Documentation License, Version 1.3.
https://doc.qt.io/qt-6.0/qt3danimation-qchannelmapping.html