loopStart property

num loopStart

Source

@DomName('AudioBufferSourceNode.loopStart')
@DocsEditable()
num get loopStart =>
    _blink.BlinkAudioBufferSourceNode.instance.loopStart_Getter_(this);
void loopStart=(num value)

Source

@DomName('AudioBufferSourceNode.loopStart')
@DocsEditable()
set loopStart(num value) =>
    _blink.BlinkAudioBufferSourceNode.instance.loopStart_Setter_(this, value);

© 2012 the Dart project authors
Licensed under the Creative Commons Attribution-ShareAlike License v4.0.
https://api.dartlang.org/stable/1.24.3/dart-web_audio/AudioBufferSourceNode/loopStart.html