compressedTexSubImage2D method

  1. @DomName('WebGLRenderingContext.compressedTexSubImage2D')
  2. @DocsEditable()
void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, TypedData data)

Source

@DomName('WebGLRenderingContext.compressedTexSubImage2D')
@DocsEditable()
void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset,
        int width, int height, int format, TypedData data) =>
    _blink.BlinkWebGLRenderingContext.instance
        .compressedTexSubImage2D_Callback_8_(this, target, level, xoffset,
            yoffset, width, height, format, data);

© 2012 the Dart project authors
Licensed under the Creative Commons Attribution-ShareAlike License v4.0.
https://api.dartlang.org/stable/1.24.3/dart-web_gl/RenderingContext/compressedTexSubImage2D.html