texStorage2D method

  1. @DomName('WebGL2RenderingContext.texStorage2D')
  2. @DocsEditable()
  3. @Experimental()
void texStorage2D(int target, int levels, int internalformat, int width, int height)

Source

@DomName('WebGL2RenderingContext.texStorage2D')
@DocsEditable()
@Experimental() // untriaged
void texStorage2D(
        int target, int levels, int internalformat, int width, int height) =>
    _blink.BlinkWebGL2RenderingContext.instance.texStorage2D_Callback_5_(
        this, target, levels, internalformat, width, height);

© 2012 the Dart project authors
Licensed under the Creative Commons Attribution-ShareAlike License v4.0.
https://api.dartlang.org/stable/1.24.3/dart-web_gl/RenderingContext2/texStorage2D.html