std::numeric_limits<T>::epsilon
 static T epsilon() throw();  |  (until C++11) | |
 static constexpr T epsilon() noexcept;  |  (since C++11) | 
Returns the machine epsilon, that is, the difference between 1.0 and the next value representable by the floating-point type T. It is only meaningful if std::numeric_limits<T>::is_integer == false.
Return value
 T  |   std::numeric_limits<T>::epsilon()  | 
|---|---|
| /* non-specialized */ |  T()  | 
 bool  |   false  | 
 char  |   0  | 
 signed char  |   0  | 
 unsigned char  |   0  | 
 wchar_t  |   0  | 
 char8_t  |   0  | 
 char16_t  |   0  | 
 char32_t  |   0  | 
 short  |   0  | 
 unsigned short  |   0  | 
 int  |   0  | 
 unsigned int  |   0  | 
 long  |   0  | 
 unsigned long  |   0  | 
 long long  |   0  | 
 unsigned long long  |   0  | 
 float  |   FLT_EPSILON  | 
 double  |   DBL_EPSILON  | 
 long double  |   LDBL_EPSILON  | 
Example
Demonstrates the use of machine epsilon to compare floating-point values for equality.
#include <cmath>
#include <limits>
#include <iomanip>
#include <iostream>
#include <type_traits>
#include <algorithm>
 
template<class T>
typename std::enable_if<!std::numeric_limits<T>::is_integer, bool>::type
    almost_equal(T x, T y, int ulp)
{
    // the machine epsilon has to be scaled to the magnitude of the values used
    // and multiplied by the desired precision in ULPs (units in the last place)
    return std::abs(x-y) <= std::numeric_limits<T>::epsilon() * std::abs(x+y) * ulp
        // unless the result is subnormal
        || std::abs(x-y) < std::numeric_limits<T>::min();
}
 
int main()
{
    double d1 = 0.2;
    double d2 = 1 / std::sqrt(5) / std::sqrt(5);
    std::cout << std::fixed << std::setprecision(20) 
        << "d1=" << d1 << "\nd2=" << d2 << '\n';
 
    if(d1 == d2)
        std::cout << "d1 == d2\n";
    else
        std::cout << "d1 != d2\n";
 
    if(almost_equal(d1, d2, 2))
        std::cout << "d1 almost equals d2\n";
    else
        std::cout << "d1 does not almost equal d2\n";
}Output:
d1=0.20000000000000001110 d2=0.19999999999999998335 d1 != d2 d1 almost equals d2
See also
|  
 (C++11)(C++11) (C++11)(C++11)(C++11)(C++11)   |   next representable floating point value towards the given value  (function)  | 
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