QuadMesh

Inherits: PrimitiveMesh < Mesh < Resource < Reference < Object

Class representing a square mesh.

Description

Class representing a square PrimitiveMesh. This flat mesh does not have a thickness. By default, this mesh is aligned on the X and Y axes; this default rotation is more suited for use with billboarded materials. Unlike PlaneMesh, this mesh doesn't provide subdivision options.

Properties

Vector2 size Vector2( 1, 1 )

Property Descriptions

Vector2 size

Default Vector2( 1, 1 )
Setter set_size(value)
Getter get_size()

Size on the X and Y axes.

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_quadmesh.html