Translation

Inherits: Resource < Reference < Object

Inherited By: PHashTranslation

Language Translation.

Description

Translations are resources that can be loaded and unloaded on demand. They map a string to another string.

Tutorials

Properties

String locale "en"

Methods

void add_message ( String src_message, String xlated_message )
void erase_message ( String src_message )
String get_message ( String src_message ) const
int get_message_count ( ) const
PoolStringArray get_message_list ( ) const

Property Descriptions

String locale

Default "en"
Setter set_locale(value)
Getter get_locale()

The locale of the translation.

Method Descriptions

void add_message ( String src_message, String xlated_message )

Adds a message if nonexistent, followed by its translation.

void erase_message ( String src_message )

Erases a message.

String get_message ( String src_message ) const

Returns a message's translation.

int get_message_count ( ) const

Returns the number of existing messages.

PoolStringArray get_message_list ( ) const

Returns all the messages (keys).

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.2/classes/class_translation.html