ColorRamp

Inherits: Resource < Reference < Object

Category: Core

Brief Description

Color interpolator node

Member Functions

void add_point ( float offset, Color color )
Color get_color ( int point ) const
ColorArray get_colors ( ) const
float get_offset ( int point ) const
RealArray get_offsets ( ) const
int get_point_count ( ) const
Color interpolate ( float offset )
void remove_point ( int offset )
void set_color ( int point, Color color )
void set_colors ( ColorArray colors )
void set_offset ( int point, float offset )
void set_offsets ( RealArray offsets )

Description

Given a set of colors, this node will interpolate them in order, meaning, that if you have color 1, color 2 and color3, the ramp will interpolate (generate the colors between two colors) from color 1 to color 2 and from color 2 to color 3. Initially the ramp will have 2 colors (black and white), one (black) at ramp lower offset offset 0 and the other (white) at the ramp higher offset 1.

Member Function Description

void add_point ( float offset, Color color )

Adds the specified color to the end of the ramp, with the specified offset

Color get_color ( int point ) const

Returns the color of the ramp color at index point

ColorArray get_colors ( ) const

Returns the colors in the ramp

float get_offset ( int point ) const

Returns the offset of the ramp color at index point

RealArray get_offsets ( ) const

Returns the offsets for the colors in this ramp

int get_point_count ( ) const

Returns the number of colors in the ramp

Color interpolate ( float offset )

Returns the interpolated color specified by offset

void remove_point ( int offset )

Removes the color at the index offset

void set_color ( int point, Color color )

Sets the color of the ramp color at index point

void set_colors ( ColorArray colors )

Sets the colors for the specified amount of elements. Calling this function with a different number of elements than previously defined causes the ramp to resize its colors and offsets array to accomodate the new elements.

void set_offset ( int point, float offset )

Sets the offset for the ramp color at index point

void set_offsets ( RealArray offsets )

Sets the offset for the specified amount of elements. Calling this function with a different number of elements than previously defined causes the ramp to resize its colors and offsets array to accomodate the new elements, all new colors will be black by default.

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/2.1/classes/class_colorramp.html