InverseKinematics

Inherits: Spatial < Node < Object

Category: Core

Brief Description

Member Functions

String get_bone_name ( ) const
int get_chain_size ( ) const
int get_iterations ( ) const
float get_precision ( ) const
float get_speed ( ) const
void set_bone_name ( String ik_bone )
void set_chain_size ( int chain_size )
void set_iterations ( int iterations )
void set_precision ( float precision )
void set_speed ( float speed )

Member Function Description

String get_bone_name ( ) const

int get_chain_size ( ) const

int get_iterations ( ) const

float get_precision ( ) const

float get_speed ( ) const

void set_bone_name ( String ik_bone )

void set_chain_size ( int chain_size )

void set_iterations ( int iterations )

void set_precision ( float precision )

void set_speed ( float speed )

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/2.1/classes/class_inversekinematics.html