Vector3Array

Category: Built-In Types

Brief Description

An Array of Vector3.

Member Functions

Vector3Array Vector3Array ( Array from )
void append ( Vector3 vector3 )
void append_array ( Vector3Array array )
int insert ( int idx, Vector3 vector3 )
void invert ( )
void push_back ( Vector3 vector3 )
void remove ( int idx )
void resize ( int idx )
void set ( int idx, Vector3 vector3 )
int size ( )

Description

An Array specifically designed to hold Vector3.

Member Function Description

Vector3Array Vector3Array ( Array from )

Construct a new Vector3Array. Optionally, you can pass in an Array that will be converted.

void append ( Vector3 vector3 )

Append an element at the end of the array (alias of push_back).

void append_array ( Vector3Array array )

Append an Vector3Array at the end of this array.

int insert ( int idx, Vector3 vector3 )

Insert a new element at a given position in the array. The position must be valid, or at the end of the array (pos==size()).

void invert ( )

Reverse the order of the elements in the array (so first element will now be the last).

void push_back ( Vector3 vector3 )

Insert a Vector3 at the end.

void remove ( int idx )

Remove an element from the array by index.

void resize ( int idx )

Set the size of the Vector3Array. If larger than the current size it will reserve some space beforehand, and if it is smaller it will cut off the array.

void set ( int idx, Vector3 vector3 )

Change the Vector3 at the given index.

int size ( )

Return the size of the array.

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/2.1/classes/class_vector3array.html