EditorScript

Inherits: Reference < Object

Category: Core

Brief Description

Simple script to perform changes in the currently edited scene.

Member Functions

void _run ( ) virtual
void add_root_node ( Object node )
Object get_scene ( )

Description

This script can be run from the Scene -> Run Script menu option.

Member Function Description

void _run ( ) virtual

void add_root_node ( Object node )

Object get_scene ( )

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/2.1/classes/class_editorscript.html