Room

Inherits: VisualInstance < Spatial < Node < Object

Category: Core

Brief Description

Room data resource.

Member Functions

void compute_room_from_subtree ( )
Room get_room ( ) const
bool is_simulating_acoustics ( ) const
void set_room ( Room room )
void set_simulate_acoustics ( bool enable )

Description

Room contains the data to define the bounds of a scene (using a BSP Tree). It is instanced by a VisualInstance node to create rooms. See that class documentation for more information about rooms.

Member Function Description

void compute_room_from_subtree ( )

Room get_room ( ) const

bool is_simulating_acoustics ( ) const

void set_room ( Room room )

void set_simulate_acoustics ( bool enable )

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/2.1/classes/class_room.html