Tabs

Inherits: Control < CanvasItem < Node < Object

Category: Core

Brief Description

Tabs Control.

Member Functions

void add_tab ( String title=””, Texture icon=NULL )
void ensure_tab_visible ( int idx )
int get_current_tab ( ) const
int get_tab_align ( ) const
int get_tab_count ( ) const
Texture get_tab_icon ( int tab_idx ) const
String get_tab_title ( int tab_idx ) const
void remove_tab ( int tab_idx )
void set_current_tab ( int tab_idx )
void set_tab_align ( int align )
void set_tab_icon ( int tab_idx, Texture icon )
void set_tab_title ( int tab_idx, String title )

Signals

  • right_button_pressed ( int tab )
  • tab_changed ( int tab )
  • tab_close ( int tab )

Numeric Constants

  • ALIGN_LEFT = 0
  • ALIGN_CENTER = 1
  • ALIGN_RIGHT = 2
  • CLOSE_BUTTON_SHOW_ACTIVE_ONLY = 1
  • CLOSE_BUTTON_SHOW_ALWAYS = 2
  • CLOSE_BUTTON_SHOW_NEVER = 0

Description

Simple tabs control, similar to TabContainer but is only in charge of drawing tabs, not interact with children.

Member Function Description

void add_tab ( String title=””, Texture icon=NULL )

void ensure_tab_visible ( int idx )

int get_current_tab ( ) const

int get_tab_align ( ) const

int get_tab_count ( ) const

Texture get_tab_icon ( int tab_idx ) const

String get_tab_title ( int tab_idx ) const

void remove_tab ( int tab_idx )

void set_current_tab ( int tab_idx )

void set_tab_align ( int align )

void set_tab_icon ( int tab_idx, Texture icon )

void set_tab_title ( int tab_idx, String title )

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/2.1/classes/class_tabs.html