World

Inherits: Resource < Reference < Object

Category: Core

Brief Description

Class that has everything pertaining to a world.

Member Functions

PhysicsDirectSpaceState get_direct_space_state ( )
Environment get_environment ( ) const
RID get_scenario ( ) const
RID get_sound_space ( ) const
RID get_space ( ) const
void set_environment ( Environment env )

Description

Class that has everything pertaining to a world. A physics space, a visual scenario and a sound space. Spatial nodes register their resources into the current world.

Member Function Description

PhysicsDirectSpaceState get_direct_space_state ( )

Environment get_environment ( ) const

RID get_scenario ( ) const

RID get_sound_space ( ) const

RID get_space ( ) const

void set_environment ( Environment env )

© 2014–2020 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/2.1/classes/class_world.html