ConcavePolygonShape

Inherits: Shape < Resource < Reference < Object

Concave polygon shape.

Description

Concave polygon shape resource, which can be set into a PhysicsBody or area. This shape is created by feeding a list of triangles.

Note: when used for collision, ConcavePolygonShape is intended to work with static PhysicsBody nodes like StaticBody and will not work with KinematicBody or RigidBody with a mode other than Static.

Tutorials

Methods

PoolVector3Array

get_faces ( ) const

void

set_faces ( PoolVector3Array faces )

Method Descriptions

PoolVector3Array get_faces ( ) const

Returns the faces (an array of triangles).

void set_faces ( PoolVector3Array faces )

Sets the faces (an array of triangles).

© 2014–2021 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.3/classes/class_concavepolygonshape.html