ReferenceRect
Inherits: Control < CanvasItem < Node < Object
Reference frame for GUI.
Description
A rectangle box that displays only a border_color border color around its rectangle. ReferenceRect has no fill Color. If you need to display a rectangle filled with a solid color, consider using ColorRect instead.
Properties
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Property Descriptions
Color border_color
Default  |  
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Setter  |  set_border_color(value)  |  
Getter  |  get_border_color()  |  
Sets the border Color of the ReferenceRect.
float border_width
Default  |  
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Setter  |  set_border_width(value)  |  
Getter  |  get_border_width()  |  
Sets the border width of the ReferenceRect. The border grows both inwards and outwards with respect to the rectangle box.
bool editor_only
Default  |  
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Setter  |  set_editor_only(value)  |  
Getter  |  get_editor_only()  |  
If set to true, the ReferenceRect will only be visible while in editor. Otherwise, ReferenceRect will be visible in game.
    © 2014–2021 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
    https://docs.godotengine.org/en/3.3/classes/class_referencerect.html