QuadMesh

Inherits: PrimitiveMesh < Mesh < Resource < Reference < Object

Class representing a square mesh.

Description

Class representing a square PrimitiveMesh. This flat mesh does not have a thickness. By default, this mesh is aligned on the X and Y axes; this default rotation is more suited for use with billboarded materials. Unlike PlaneMesh, this mesh doesn't provide subdivision options.

Tutorials

Properties

Vector2

size

Vector2( 1, 1 )

Property Descriptions

Vector2 size

Default

Vector2( 1, 1 )

Setter

set_size(value)

Getter

get_size()

Size on the X and Y axes.

© 2014–2021 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.3/classes/class_quadmesh.html