WindowDialog

Inherits: Popup < Control < CanvasItem < Node < Object

Inherited By: AcceptDialog

Base class for window dialogs.

Description

Windowdialog is the base class for all window-based dialogs. It's a by-default toplevel Control that draws a window decoration and allows motion and resizing.

Properties

bool

resizable

false

String

window_title

""

Methods

TextureButton

get_close_button ( )

Theme Properties

Texture

close

int

close_h_ofs

18

Texture

close_highlight

int

close_v_ofs

18

StyleBox

panel

int

scaleborder_size

4

Color

title_color

Color( 0, 0, 0, 1 )

Font

title_font

int

title_height

20

Property Descriptions

bool resizable

Default

false

Setter

set_resizable(value)

Getter

get_resizable()

If true, the user can resize the window.

String window_title

Default

""

Setter

set_title(value)

Getter

get_title()

The text displayed in the window's title bar.

Method Descriptions

TextureButton get_close_button ( )

Returns the close TextureButton.

© 2014–2021 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.3/classes/class_windowdialog.html