VisualShaderNodeUniformRef

Inherits: VisualShaderNode < Resource < Reference < Object

A reference to an existing VisualShaderNodeUniform.

Description

Creating a reference to a VisualShaderNodeUniform allows you to reuse this uniform in different shaders or shader stages easily.

Properties

String

uniform_name

"[None]"

Property Descriptions

String uniform_name

Default

"[None]"

Setter

set_uniform_name(value)

Getter

get_uniform_name()

The name of the uniform which this reference points to.

© 2014–2021 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.3/classes/class_visualshadernodeuniformref.html