SpinBox
Inherits: Range < Control < CanvasItem < Node < Object
Numerical input text field.
Description
SpinBox is a numerical input text field. It allows entering integers and floats.
Example:
var spin_box = SpinBox.new() add_child(spin_box) var line_edit = spin_box.get_line_edit() line_edit.context_menu_enabled = false spin_box.align = LineEdit.ALIGN_RIGHT
The above code will create a SpinBox, disable context menu on it and set the text alignment to right.
See Range class for more options over the SpinBox.
Note: SpinBox relies on an underlying LineEdit node. To theme a SpinBox's background, add theme items for LineEdit and customize them.
Properties
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Methods
void  |  apply ( )  |  
get_line_edit ( )  |  
Theme Properties
updown  |  
Property Descriptions
Align align
Default  |  
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Setter  |  set_align(value)  |  
Getter  |  get_align()  |  
Sets the text alignment of the SpinBox.
bool editable
Default  |  
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Setter  |  set_editable(value)  |  
Getter  |  is_editable()  |  
If true, the SpinBox will be editable. Otherwise, it will be read only.
String prefix
Default  |  
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Setter  |  set_prefix(value)  |  
Getter  |  get_prefix()  |  
Adds the specified prefix string before the numerical value of the SpinBox.
String suffix
Default  |  
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Setter  |  set_suffix(value)  |  
Getter  |  get_suffix()  |  
Adds the specified suffix string after the numerical value of the SpinBox.
Method Descriptions
void apply ( )
Applies the current value of this SpinBox.
LineEdit get_line_edit ( )
Returns the LineEdit instance from this SpinBox. You can use it to access properties and methods of LineEdit.
    © 2014–2021 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
    https://docs.godotengine.org/en/3.3/classes/class_spinbox.html