Physics2DTestMotionResult

Inherits: Reference < Object

Properties

Object

collider

int

collider_id

0

RID

collider_rid

int

collider_shape

0

Vector2

collider_velocity

Vector2( 0, 0 )

Vector2

collision_normal

Vector2( 0, 0 )

Vector2

collision_point

Vector2( 0, 0 )

Vector2

motion

Vector2( 0, 0 )

Vector2

motion_remainder

Vector2( 0, 0 )

Property Descriptions

Object collider

Getter

get_collider()

int collider_id

Default

0

Getter

get_collider_id()

RID collider_rid

Getter

get_collider_rid()

int collider_shape

Default

0

Getter

get_collider_shape()

Vector2 collider_velocity

Default

Vector2( 0, 0 )

Getter

get_collider_velocity()

Vector2 collision_normal

Default

Vector2( 0, 0 )

Getter

get_collision_normal()

Vector2 collision_point

Default

Vector2( 0, 0 )

Getter

get_collision_point()

Vector2 motion

Default

Vector2( 0, 0 )

Getter

get_motion()

Vector2 motion_remainder

Default

Vector2( 0, 0 )

Getter

get_motion_remainder()

© 2014–2021 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.3/classes/class_physics2dtestmotionresult.html