VisualScriptLists

Inherits: VisualScriptNode < Resource < Reference < Object

Inherited By: VisualScriptComposeArray

A Visual Script virtual class for in-graph editable nodes.

Description

A Visual Script virtual class that defines the shape and the default behavior of the nodes that have to be in-graph editable nodes.

Methods

void

add_input_data_port ( Variant.Type type, String name, int index )

void

add_output_data_port ( Variant.Type type, String name, int index )

void

remove_input_data_port ( int index )

void

remove_output_data_port ( int index )

void

set_input_data_port_name ( int index, String name )

void

set_input_data_port_type ( int index, Variant.Type type )

void

set_output_data_port_name ( int index, String name )

void

set_output_data_port_type ( int index, Variant.Type type )

Method Descriptions

void add_input_data_port ( Variant.Type type, String name, int index )

void add_output_data_port ( Variant.Type type, String name, int index )

void remove_input_data_port ( int index )

void remove_output_data_port ( int index )

void set_input_data_port_name ( int index, String name )

void set_input_data_port_type ( int index, Variant.Type type )

void set_output_data_port_name ( int index, String name )

void set_output_data_port_type ( int index, Variant.Type type )

© 2014–2021 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.3/classes/class_visualscriptlists.html