PrismMesh

Inherits: PrimitiveMesh < Mesh < Resource < Reference < Object

Class representing a prism-shaped PrimitiveMesh.

Description

Class representing a prism-shaped PrimitiveMesh.

Properties

float

left_to_right

0.5

Vector3

size

Vector3( 2, 2, 2 )

int

subdivide_depth

0

int

subdivide_height

0

int

subdivide_width

0

Property Descriptions

float left_to_right

Default

0.5

Setter

set_left_to_right(value)

Getter

get_left_to_right()

Displacement of the upper edge along the X axis. 0.0 positions edge straight above the bottom-left edge.

Vector3 size

Default

Vector3( 2, 2, 2 )

Setter

set_size(value)

Getter

get_size()

Size of the prism.

int subdivide_depth

Default

0

Setter

set_subdivide_depth(value)

Getter

get_subdivide_depth()

Number of added edge loops along the Z axis.

int subdivide_height

Default

0

Setter

set_subdivide_height(value)

Getter

get_subdivide_height()

Number of added edge loops along the Y axis.

int subdivide_width

Default

0

Setter

set_subdivide_width(value)

Getter

get_subdivide_width()

Number of added edge loops along the X axis.

© 2014–2021 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.3/classes/class_prismmesh.html