InputEventScreenDrag

Inherits: InputEvent < Resource < Reference < Object

Input event type for screen drag events. Only available on mobile devices.

Description

Contains screen drag information. See Node._input.

Tutorials

Properties

int

index

0

Vector2

position

Vector2( 0, 0 )

Vector2

relative

Vector2( 0, 0 )

Vector2

speed

Vector2( 0, 0 )

Property Descriptions

int index

Default

0

Setter

set_index(value)

Getter

get_index()

The drag event index in the case of a multi-drag event.

Vector2 position

Default

Vector2( 0, 0 )

Setter

set_position(value)

Getter

get_position()

The drag position.

Vector2 relative

Default

Vector2( 0, 0 )

Setter

set_relative(value)

Getter

get_relative()

The drag position relative to its start position.

Vector2 speed

Default

Vector2( 0, 0 )

Setter

set_speed(value)

Getter

get_speed()

The drag speed.

© 2014–2021 Juan Linietsky, Ariel Manzur, Godot Engine contributors
Licensed under the MIT License.
https://docs.godotengine.org/en/3.3/classes/class_inputeventscreendrag.html