Body:getContacts

Available since LÖVE 11.0
It has been renamed from Body:getContactList.

Gets a list of all Contacts attached to the Body.

The list can change multiple times during a World:update call, so some collisions may be missed if the World collide callbacks are not used at all.

Function

Synopsis

contacts = Body:getContacts( )

Arguments

None.

Returns

table contacts
A list with all contacts associated with the Body.

See Also

© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Body:getContacts