Transform:rotate

Available since LÖVE 11.0
This function is not supported in earlier versions.

Applies a rotation to the Transform's coordinate system. This method does not reset any previously applied transformations.

Function

Synopsis

transform = Transform:rotate( angle )

Arguments

number angle
The relative angle in radians to rotate this Transform by.

Returns

Transform transform
The Transform object the method was called on. Allows easily chaining Transform methods.

See Also

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Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Transform:rotate