RevoluteJoint:enableMotor

Available since LÖVE 0.8.0
This method is not supported in earlier versions.

Removed in LÖVE 0.9.0
It has been renamed to RevoluteJoint:setMotorEnabled.

Starts or stops the joint motor.

Function

Synopsis

RevoluteJoint:enableMotor( enable )

Arguments

boolean enable
True to enable, false to disable.

Returns

Nothing.

See Also


© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/RevoluteJoint:enableMotor