Shape:setFriction

Removed in LÖVE 0.8.0
Has been replaced by Fixture:setFriction.


Sets the friction of the shape. Friction determines how shapes react when they "slide" along other shapes. Low friction indicates a slippery surface, like ice, while high friction indicates a rough surface, like concrete. Range: 0.0 - 1.0.

Function

Synopsis

Shape:setFriction( friction )

Arguments

number friction
The friction of the shape.

Returns

Nothing.

See Also


© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Shape:setFriction