Fixture:setUserData

Available since LÖVE 0.8.0
This method is not supported in earlier versions.

Associates a Lua value with the fixture.

To delete the reference, explicitly pass nil.

Use this function in one thread and one thread only. Using it in more threads will make Lua cry and most likely crash.

Function

Synopsis

Fixture:setUserData( value )

Arguments

any value
The Lua value to associate with the fixture.

Returns

Nothing.

See Also


© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Fixture:setUserData