SoundData:getSample

Gets the value of the sample-point at the specified position. For stereo SoundData objects, the data from the left and right channels are interleaved in that order.

Function

Synopsis

sample = SoundData:getSample( i )

Arguments

number i
An integer value specifying the position of the sample (starting at 0).

Returns

number sample
The normalized samplepoint (range -1.0 to 1.0).

Function

Available since LÖVE 11.0
This variant is not supported in earlier versions.

Gets the value of a sample using an explicit sample index instead of interleaving them in the sample position parameter.

Synopsis

sample = SoundData:getSample( i, channel )

Arguments

number i
An integer value specifying the position of the sample (starting at 0).
number channel
The index of the channel to get within the given sample.

Returns

number sample
The normalized samplepoint (range -1.0 to 1.0).


See Also


© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/SoundData:getSample