love.graphics.reset

Resets the current graphics settings.

Calling reset makes the current drawing color white, the current background color black, disables any active Canvas or Shader, and removes any scissor settings. It sets the BlendMode to alpha, enables all color component masks, disables wireframe mode and resets the current graphics transformation to the origin. It also sets both the point and line drawing modes to smooth and their sizes to 1.0.

Function

Synopsis

love.graphics.reset( )

Arguments

None

Returns

Nothing

Notes

This function, like any other function that change graphics state, only affects the current stack. Calling love.graphics.pop will restore the previous transformation stack or the whole graphics settings, depending on how love.graphics.push was called.

See Also


© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/love.graphics.reset