love.math

Available since LÖVE 0.9.0
This module is not supported in earlier versions.

Provides system-independent mathematical functions.

Types

BezierCurve A Bézier curve object that can evaluate and render Bézier curves of arbitrary degree. 0.9.0
RandomGenerator A random number generation object which has its own random state. 0.9.0
Transform Object containing a coordinate system transformation. 11.0

Functions

love.math.colorFromBytes Converts a color from 0..255 to 0..1 range. 11.3
love.math.colorToBytes Converts a color from 0..1 to 0..255 range. 11.3
love.math.compress Compresses a string or data using a specific compression algorithm. 0.10.0 11.0
love.math.decompress Decompresses a CompressedData or previously compressed string or Data object. 0.10.0 11.0
love.math.gammaToLinear Converts a color from gamma-space (sRGB) to linear-space (RGB). 0.9.1
love.math.getRandomSeed Gets the seed of the random number generator. 0.9.0
love.math.getRandomState Gets the current state of the random number generator. 0.9.1
love.math.isConvex Checks whether a polygon is convex. 0.9.0
love.math.linearToGamma Converts a color from linear-space (RGB) to gamma-space (sRGB). 0.9.1
love.math.newBezierCurve Creates a new BezierCurve object. 0.9.0
love.math.newRandomGenerator Creates a new RandomGenerator object. 0.9.0
love.math.newTransform Creates a new Transform object. 11.0
love.math.noise Generates a Simplex noise value in 1-4 dimensions. 0.9.0
love.math.random Get uniformly distributed pseudo-random number 0.9.0
love.math.randomNormal Get a normally distributed pseudo random number. 0.9.0
love.math.setRandomSeed Sets the seed of the random number generator. 0.9.0
love.math.setRandomState Sets the current state of the random number generator. 0.9.1
love.math.triangulate Decomposes a simple polygon into triangles. 0.9.0

Enums

See Also

© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/love.math