WheelJoint:enableMotor

Available since LÖVE 0.8.0
This method is not supported in earlier versions.

Removed in LÖVE 0.9.0
It has been renamed to WheelJoint:setMotorEnabled.

Starts and stops the joint motor.

Function

Synopsis

WheelJoint:enableMotor( on )

Arguments

boolean on
True turns the motor on and false turns it off.

Returns

Nothing.

See Also


© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/WheelJoint:enableMotor