Source:getAirAbsorption

Available since LÖVE 11.2
This function is not supported in earlier versions.

Gets the amount of air absorption applied to the Source.

By default the value is set to 0 which means that air absorption effects are disabled. A value of 1 will apply high frequency attenuation to the Source at a rate of 0.05 dB per meter.

Function

Synopsis

amount = Source:getAirAbsorption( )

Arguments

None.

Returns

number amount
The amount of air absorption applied to the Source.

Notes

Audio air absorption functionality is not supported on iOS.

See Also

© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Source:getAirAbsorption