love.audio.setMixWithSystem

Available since LÖVE 11.0
This function is not supported in earlier versions.

Sets whether the system should mix the audio with the system's audio.

Function

Synopsis

success = love.audio.setMixWithSystem( mix )

Arguments

boolean mix
True to enable mixing, false to disable it.

Returns

boolean success
True if the change succeeded, false otherwise.

See Also


© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/love.audio.setMixWithSystem