love.event

Available since LÖVE 0.6.0
This module is not supported in earlier versions.

Manages events, like keypresses.

It is possible to define new events by appending the table love.handlers. Such functions can be invoked as usual, via love.event.push using the table index as an argument.

Functions

love.event.clear Clears the event queue. 0.7.2
love.event.poll Returns an iterator for messages in the event queue. 0.6.0
love.event.pump Pump events into the event queue. 0.6.0
love.event.push Adds an event to the event queue. 0.6.0
love.event.quit Exits or restart the LÖVE program. 0.8.0
love.event.wait Like love.event.poll(), but blocks until there is an event in the queue. 0.6.0

Enums

Event Arguments to love.event.push() and the like. 0.6.0

See Also


© 2006–2020 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/love.event