CanvasRenderingContext2D.moveTo()

The CanvasRenderingContext2D.moveTo() method of the Canvas 2D API begins a new sub-path at the point specified by the given (x, y) coordinates.

Syntax

void ctx.moveTo(x, y);

Parameters

x

The x-axis (horizontal) coordinate of the point.

y

The y-axis (vertical) coordinate of the point.

Examples

Creating multiple sub-paths

This example uses moveTo() to create two sub-paths within a single path. Both sub-paths are then rendered with a single stroke() call.

HTML

<canvas id="canvas"></canvas>

JavaScript

The first line begins at (50, 50) and ends at (200, 50). The second line begins at (50, 90) and ends at (280, 120).

var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');

ctx.beginPath();
ctx.moveTo(50, 50);   // Begin first sub-path
ctx.lineTo(200, 50);
ctx.moveTo(50, 90);   // Begin second sub-path
ctx.lineTo(280, 120);
ctx.stroke();

Result

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
moveTo
1
12
1.5
9
11.6
2
1
18
4
12
1
1.0

See also

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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/moveTo