XRInputSource.gamepad

The read-only XRInputSource property gamepad returns a Gamepad object describing the state of the buttons and axes on the XR input source, if it is a gamepad or comparable device. If the device isn't a gamepad-like device, this property's value is null.

The Gamepad instance returned behaves as described by the Gamepad API. However, there are a few things to note:

Examples

Using a gamepad input source

for (let source of frame.session.inputSources) {
  let gamepad = source.gamepad;
  if (gamepad) {
    if (gamepad.buttons[2].pressed) {
      // do something
    }
  }
}

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
gamepad
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11.2

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https://developer.mozilla.org/en-US/docs/Web/API/XRInputSource/gamepad