WebGLRenderingContext.getContextAttributes()

The WebGLRenderingContext.getContextAttributes() method returns a WebGLContextAttributes object that contains the actual context parameters. Might return null, if the context is lost.

Syntax

gl.getContextAttributes();

Return value

A WebGLContextAttributes object that contains the actual context parameters, or null if the context is lost.

Examples

Given this <canvas> element

<canvas id="canvas"></canvas>

and given this WebGL context

var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
gl.getContextAttributes();

the getContextAttributes method returns an object that describes the attributes set on this context, for example:

{
  alpha: true,
  antialias: true,
  depth: true,
  failIfMajorPerformanceCaveat: false,
  powerPreference: "default",
  premultipliedAlpha: true,
  preserveDrawingBuffer: false,
  stencil: false,
  desynchronized: false
}

The context attributes can be set when creating the context using the HTMLCanvasElement.getContext() method:

canvas.getContext('webgl',
                 { antialias: false,
                   depth: false });

See getContext() for more information about the individual attributes.

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
getContextAttributes
9
12
4
11
12
5.1
≤37
25
Yes
12
8
1.5

See also

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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getContextAttributes