WebGL2RenderingContext.vertexAttribI4[u]i[v]()

The WebGL2RenderingContext.vertexAttribI4[u]i[v]() methods of the WebGL 2 API specify integer values for generic vertex attributes.

Syntax

void gl.vertexAttribI4i(index, v0, v1, v2, v3);
void gl.vertexAttribI4ui(index, v0, v1, v2, v3);

void gl.vertexAttribI4iv(index, value);
void gl.vertexAttribI4uiv(index, value);

Parameters

index

A GLuint specifying the position of the vertex attribute to be modified.

v0, v1, v2, v3

An integer Number for the vertex attribute value.

value

A Uint32Array/Int32Array or sequences of GLuint/ GLint for integer vector vertex attribute values.

Return value

None.

Examples

gl.vertexAttribI4i(a_foobar, 10);

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
vertexAttribI
56
79
51
No
43
15
58
58
51
43
15
7.0

See also

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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/vertexAttribI