WebGLRenderingContext.isFramebuffer()

The WebGLRenderingContext.isFramebuffer() method of the WebGL API returns true if the passed WebGLFramebuffer is valid and false otherwise.

Syntax

GLboolean gl.isFramebuffer(framebuffer);

Parameters

framebuffer

A WebGLFramebuffer to check.

Return value

A GLboolean indicating whether or not the frame buffer is valid.

Examples

Checking a frame buffer

var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var framebuffer = gl.createFramebuffer();

gl.isFramebuffer(framebuffer);

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
isFramebuffer
9
12
4
11
12
5.1
≤37
25
Yes
12
8
1.5

See also

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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/isFramebuffer