WebGL2RenderingContext.getIndexedParameter()

The WebGL2RenderingContext.getIndexedParameter() method of the WebGL 2 API returns indexed information about a given target.

Syntax

any gl.getIndexedParameter(target, index);

Parameters

target

A GLenum specifying the target for which to return information. Possible values:

  • gl.TRANSFORM_FEEDBACK_BUFFER_BINDING: Returns a WebGLBuffer.
  • gl.TRANSFORM_FEEDBACK_BUFFER_SIZE: Returns a GLsizeiptr.
  • gl.TRANSFORM_FEEDBACK_BUFFER_START: Returns a GLintptr.
  • gl.UNIFORM_BUFFER_BINDING: Returns a WebGLBuffer.
  • gl.UNIFORM_BUFFER_SIZE: Returns a GLsizeiptr.
  • gl.UNIFORM_BUFFER_START: Returns a GLintptr.
index

A GLuint specifying the index of the target that is queried.

Return value

Depends on the requested information (as specified with target).

Examples

var binding = gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0);

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
getIndexedParameter
56
79
51
No
43
15
58
58
51
43
15
7.0

See also

© 2005–2021 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/getIndexedParameter