WebGLRenderingContext.deleteShader()

The WebGLRenderingContext.deleteShader() method of the WebGL API marks a given WebGLShader object for deletion. It will then be deleted whenever the shader is no longer in use. This method has no effect if the shader has already been deleted, and the WebGLShader is automatically marked for deletion when it is destroyed by the garbage collector.

Syntax

void gl.deleteShader(shader);

Parameters

shader

A WebGLShader object to delete.

Return value

None.

Examples

Deleting a shader

gl.deleteShader(shader);

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
deleteShader
9
12
4
11
12
5.1
≤37
25
Yes
12
8
1.5

See also

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https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/deleteShader