WebGLRenderingContext.clearColor()

The WebGLRenderingContext.clearColor() method of the WebGL API specifies the color values used when clearing color buffers.

This specifies what color values to use when calling the clear() method. The values are clamped between 0 and 1.

Syntax

void gl.clearColor(red, green, blue, alpha);

Parameters

red

A GLclampf specifying the red color value used when the color buffers are cleared. Default value: 0.

green

A GLclampf specifying the green color value used when the color buffers are cleared. Default value: 0.

blue

A GLclampf specifying the blue color value used when the color buffers are cleared. Default value: 0.

alpha

A GLclampf specifying the alpha (transparency) value used when the color buffers are cleared. Default value: 0.

Return value

None.

Examples

gl.clearColor(1, 0.5, 0.5, 3);

To get the current clear color, query the COLOR_CLEAR_VALUE constant which returns a Float32Array.

gl.getParameter(gl.COLOR_CLEAR_VALUE);
// Float32Array[1, 0.5, 0.5, 1]

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
clearColor
9
12
4
11
12
5.1
≤37
25
Yes
12
8
1.5

See also

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https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/clearColor