HTMLImageElement.useMap

The useMap property on the HTMLImageElement interface reflects the value of the HTML usemap attribute, which is a string providing the name of the client-side image map to apply to the image.

Syntax

htmlImageElement.useMap = imageMapAnchor;
let imageMapAnchor = htmlImageElement.useMap;

Value

A USVString providing the page-local URL (that is, a URL that begins with the hash or pound symbol, "#") of the <map> element which defines the image map to apply to the image.

You can learn more about client-side image maps in our learning article Add a hitmap on top of an image.

Usage notes

The string value of useMap must be a valid anchor for a <map> element. In other words, this string should be the value of the appropriate <map>'s name attribute with a pound or hash symbol prepended to it.

Consider a <map> that looks like this:

<map name="mainmenu-map">
  <area shape="circle" coords="25, 25, 75" href="/index.html" alt="Return to home page">
  <area shape="rect" coords="25, 25, 100, 150" href="/index.html" alt="Shop">
</map>

Given the image map named mainmenu-map, the image which uses it should look something like the following:

<img src="menubox.png" usemap="#mainmenu-map">

For additional examples (including interactive ones), see the articles about the <map> and <area> elements, as well as the guide to using image maps.

Example

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
useMap
1
12
1
5.5
≤12.1
3
1
Yes
4
≤12.1
1
Yes

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https://developer.mozilla.org/en-US/docs/Web/API/HTMLImageElement/useMap