Navigator.getGamepads()
Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.
The Navigator.getGamepads() method returns an array of Gamepad objects, one for each gamepad connected to the device.
Elements in the array may be null if a gamepad disconnects during a session, so that the remaining gamepads retain the same index.
Calls to this method will throw a SecurityError DOMException if disallowed by the gamepad Feature Policy.
Syntax
var gamepads = navigator.getGamepads();
Example
window.addEventListener("gamepadconnected", function(e) { var gp = navigator.getGamepads()[e.gamepad.index]; console.log( "Gamepad connected at index %d: %s. %d buttons, %d axes.", gp.index, gp.id, gp.buttons.length, gp.axes.length ); });
Specifications
| Specification |
|---|
| Gamepad # dom-navigator-getgamepads |
Browser compatibility
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
getGamepads |
35
21
|
12 |
29 |
No |
22
15
|
10.1 |
37
≤37
|
35
25
|
No |
22
14
|
10.3 |
3.0
1.5
|
secure_context_required |
86 |
86 |
91 |
No |
72 |
No |
No |
86 |
No |
61 |
No |
No |
See also
© 2005–2021 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/Navigator/getGamepads