WebGL2RenderingContext.transformFeedbackVaryings()

The WebGL2RenderingContext.transformFeedbackVaryings() method of the WebGL 2 API specifies values to record in WebGLTransformFeedback buffers.

Syntax

void gl.transformFeedbackVaryings(program, varyings, bufferMode);

Parameters

program

A WebGLProgram.

varyings

An Array of DOMString specifying the names of the varying variables to use.

bufferMode

A GLenum specifying the mode to use when capturing the varying variables. Either gl.INTERLEAVED_ATTRIBS or gl.SEPARATE_ATTRIBS.

Return value

None.

Examples

var transformFeedback = gl.createTransformFeedback();
gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, transformFeedback);
var transformFeedbackOutputs = ['gl_Position', 'anotherOutput'];

gl.transformFeedbackVaryings(shaderProg, transformFeedbackOutputs,
                             gl.INTERLEAVED_ATTRIBS);
gl.linkProgram(shaderProg);

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
transformFeedbackVaryings
56
79
51
No
43
15
58
58
51
43
15
7.0

See also

© 2005–2021 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/transformFeedbackVaryings