WebGLSampler

The WebGLSampler interface is part of the WebGL 2 API and stores sampling parameters for WebGLTexture access inside of a shader.

When working with WebGLSampler objects, the following methods of the WebGL2RenderingContext are useful:

Examples

Creating a WebGLSampler object

in this example, gl must be a WebGL2RenderingContext. WebGLSampler objects are not available in WebGL 1.

var sampler = gl.createSampler();

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
WebGLSampler
56
79
51
No
43
No
58
58
51
43
No
7.0

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https://developer.mozilla.org/en-US/docs/Web/API/WebGLSampler